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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,129 players on 11,851 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

203.211.108.56:28015 checked 29d ago

quad softcore
Release date
Next release
In five minutes (08:08 UTC)
Source
Live server queries
Server address
203.211.108.56:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#14,456

top 60%

Last wipe

29d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #14,456 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers, and #607 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

60%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 30 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 07:30 UTC29d ago 1 – running 1
Mon 28 Sep, 06:40 UTC31d ago 1 – 2 days 1
Sun 27 Sep, 03:29 UTC32d ago 1 – 1.1 days 1
Thu 24 Sep, 07:03 UTC35d ago 1 – 2.9 days 1
Wed 23 Sep, 07:23 UTC36d ago 1 – 1 days 0
Tue 22 Sep, 06:58 UTC37d ago 1 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address203.211.108.56:28015
Region–
Max players5
Group limitquad
Wipe schedule–
Last wipe30 Sep 2026, 07:30 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 66 on average101 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average33 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average17 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average0 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 29 days 8 hours ago.

What should you expect on wipe day at Server name on in-game server list?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of Server name on in-game server list?

The latest count records Server name on in-game server list as offline, last seen 29 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does Server name on in-game server list run from?

No region is published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. 203.211.108.56:28015 is its address.

Which Rust version is Server name on in-game server list running?

This release lists Server name on in-game server list on Rust network protocol 2634 and build 166289, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Server name on in-game server list?

Server name on in-game server list is offline at present; its last recording was 29 days 7 hours ago.

How does Server name on in-game server list compare with other servers in the rankings?

For seven-day player hours, Server name on in-game server list is ranked #14,456, placing it in the top 60% of all ranked servers. The server stands at #607 among quad servers.

Tag details

Which Rust Census filters and lists cover Server name on in-game server list?

Included in these Rust Census lists is Server name on in-game server list: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on Server name on in-game server list carry?

gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp5 (Max players): Slots: 5; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166289 (Build): Build 166289 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Server name on in-game server list publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Server name on in-game server list?

Server name on in-game server list runs a procedural map, which the game generates.

On Server name on in-game server list, what rules and settings are in force?

No gather rate is given in the name of Server name on in-game server list. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Server name on in-game server list?

Enter client.connect 203.211.108.56:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmsoftcore,cs166289,ts4

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp5Max players Slots: 5.
ts4Group limit The limit is 4 players per team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166289Build Build 166289 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.