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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,018 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

203.16.163.65:21924 checked 10m ago

Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
203.16.163.65:21924
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,268

top 68%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address203.16.163.65:21924
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 19:09 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average873 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average704 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 2 hours ago.

Server details

Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?

A Shockbyte x Discord Production Rust Server is online at the time of this release. About 3 days 9 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 9 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The figures for the last 48 hours give an average of 236 server fps and a minimum of 220. The world carried up to 8,342 entities, including buildings, deployables and all else. Memory use reached 2,631 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 203.16.163.65:21924 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte x Discord Production Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server stands at 0 players from 40 slots in this release. This release gives a seven-day average of 0 players.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,268, placing it in the top 68% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?

The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for A Shockbyte x Discord Production Rust Server?

No gather rate is recorded for A Shockbyte x Discord Production Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to A Shockbyte x Discord Production Rust Server?

You can open the console in Rust with F1 and enter client.connect 203.16.163.65:21924; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.