Statistical profileOffline
PolarisRP
203.16.163.250:26993 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,207
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,207 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on PolarisRP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:47 UTC16d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PolarisRP
2800 · seed 1197756383
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2800 |
| Seed | 1197756383 |
8. Server characteristics
Table 3: Characteristics of PolarisRP
What the server publishes and what was recorded
| Address | 203.16.163.250:26993 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 12:47 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 139 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 173 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 528 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 31 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 613 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 498 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
When does PolarisRP wipe, and how often?
Too few wipes of PolarisRP are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 16 days 10 hours ago.
On PolarisRP, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is PolarisRP up, and how well has it held up?
The latest count records PolarisRP as offline, last seen 15 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 15 September 2026.
Which location does PolarisRP run from?
No region is published by PolarisRP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 203.16.163.250:26993 is its address.
On which Rust version does PolarisRP operate?
Rust network protocol 2634 and build 167781 on Linux is the version PolarisRP runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for PolarisRP?
PolarisRP is offline at present; its last recording was 15 days 17 hours ago.
In the rankings of Rust servers, where is PolarisRP placed?
The rank for PolarisRP is #15,207 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does PolarisRP appear among the Rust Census lists and filters?
Included in these Rust Census lists is PolarisRP: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on PolarisRP carry?
These are the tags PolarisRP publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on PolarisRP?
PolarisRP runs a procedural map of size 2,800 with seed 1197756383, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for PolarisRP?
No gather rate is recorded for PolarisRP in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to PolarisRP?
Enter client.connect 203.16.163.250:26993 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.