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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,222 players on 11,781 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

203.16.163.247:28015 checked 9m ago

monthly wipes moddedoxidepvehardcore
Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
203.16.163.247:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 25

0% full

7-day average

0

peak 2

Rank

#4,231

top 19%

Last wipe

28d ago

monthly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 25 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,231 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Players now and over time, UTC

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Usual gap

1.1 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

6000 · seed 0

Custom map, no picture published

Table 3: The world

As the server publishes it

MapUnderworld
Size6000
Seed–

8. Server characteristics

Table 4: Characteristics of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

What the server publishes and what was recorded

Address203.16.163.247:28015
Region–
Max players25
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 19:02 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

UNDERWORLD PvE A water-based PvE server built around ocean exploration, survival and progression. • Floating base building • Sunken monuments and dive sites • Floating ocean loot • Scarce loot and slower progression • No Tech Tree • Custom Workbench crafting • Skills and XP progression • Quests and events • Dangerous PvE encounters • No PvP • No raiding • No stealing • No purge • Relaxed, non-toxic community Explore the ocean, build on the water, level your skills, complete quests and work your way through the wipe.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average5 / 51
[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average4 / 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average5 / 50
Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 3 on average2 / 100
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcoreno group limit · 1x · monthly · 2 on average2 / 200
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!NA · no group limit · monthly · 2 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe records

When does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe, and how often?

The force wipe is the only wipe Underworld Hardcore PvE | No Tech Tree | Sunken Monuments takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 3 hours have passed since this world was made. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 5 hours after it began.

Server record

How reliable is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments, and is it online now?

This release records Underworld Hardcore PvE | No Tech Tree | Sunken Monuments as online. By its own reported uptime, it restarted about 9 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

Does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 188; the lowest reading was 117. Buildings, deployables and everything else in the world took the entity count to 39,827. Up to 5,327 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments based?

No region is given by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 203.16.163.247:28015 it is addressed.

On which Rust version does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments operate?

This release lists Underworld Hardcore PvE | No Tech Tree | Sunken Monuments on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

At counting time Underworld Hardcore PvE | No Tech Tree | Sunken Monuments recorded 0 players across 25 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 16:00 UTC, the busiest hour of the last 48.

What position does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments hold in the server rankings?

For seven-day player hours, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is ranked #4,231, placing it in the top 19% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

These Rust Census lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): 25 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^h (Hardcore): The server runs hardcore, Facepunch's mode of fewer helpers and harsher survival; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Underworld Hardcore PvE | No Tech Tree | Sunken Monuments publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Generated by the game, the procedural map on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments measures 6,000. Recorded under map name: Underworld.

How is Underworld Hardcore PvE | No Tech Tree | Sunken Monuments configured, and what rules does it keep?

No gather rate is recorded for Underworld Hardcore PvE | No Tech Tree | Sunken Monuments in its name. 8 players is the group limit, the game's default. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

You can open the console in Rust with F1 and enter client.connect 203.16.163.247:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp25Max players 25 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^hHardcore The server runs hardcore, Facepunch's mode of fewer helpers and harsher survival.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.