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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,222 players on 11,781 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

203.16.163.188:26048 checked 7m ago

Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
203.16.163.188:26048
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address203.16.163.188:26048
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 14:04 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average168 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average194 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average619 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average709 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561 / 625

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 8 hours have passed since this world was made.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

At the latest check, A Shockbyte x Discord Production Rust Server was online. The uptime it reports puts the last restart at about 6 days 6 hours ago. Of the 120 hours in the last 5 full days, it was up 119 of them, or 99%. First recorded by Rust Census on 23 October 2026.

What does the performance record of A Shockbyte x Discord Production Rust Server show?

The figures for the last 48 hours give an average of 253 server fps and a minimum of 235. Buildings, deployables and everything else in the world took the entity count to 8,245. Memory use reached 2,683 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 203.16.163.188:26048 is its address.

On which Rust version does A Shockbyte x Discord Production Rust Server operate?

The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does A Shockbyte x Discord Production Rust Server carry?

A Shockbyte x Discord Production Rust Server stands at 0 players from 125 slots in this release. The seven-day average for this server is 0 players.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

The rank for A Shockbyte x Discord Production Rust Server is #15,276 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is generated by the game, measures 1,500 and carries seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 203.16.163.188:26048 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp125Max players The server holds 125 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.