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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

203.16.163.148:26244 checked 30m ago

Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
203.16.163.148:26244
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak 1

Rank

#7,445

top 33%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,445 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address203.16.163.148:26244
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 16:29 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362 / 425

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 4 days 8 hours ago.

Server details

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

At the latest check, A Shockbyte x Discord Production Rust Server was online. The uptime it reports puts the last restart at about 4 days 6 hours ago. A total of 71 of 96 hours were up over 4 full days, which is 74% of the time. The first sighting of it by Rust Census was on 25 October 2026.

What does the performance record of A Shockbyte x Discord Production Rust Server show?

The figures for the last 48 hours give an average of 251 server fps and a minimum of 232. Buildings, deployables and everything else in the world took the entity count to 8,685. Memory use reached 2,770 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for A Shockbyte x Discord Production Rust Server?

No region is given by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 203.16.163.148:26244 is its address.

What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?

The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does A Shockbyte x Discord Production Rust Server carry?

At counting time A Shockbyte x Discord Production Rust Server recorded 0 players across 125 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

The rank for A Shockbyte x Discord Production Rust Server is #7,445 on seven-day player hours, in the top 33% of ranked servers.

Tag details

Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?

The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 203.16.163.148:26244 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp125Max players The server holds 125 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.