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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

203.16.163.142:27267 checked 37m ago

2x weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
203.16.163.142:27267
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#15,136

top 68%

Last wipe

18d ago

weekly schedule

Next wipe

2d 14h

Sun 1 Nov, 15:36 UTC

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,136 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 18d ago; the next wipe is expected Sunday 1 November, 15:36 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Players now and over time, UTC

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 15:36 UTC, in 2d 14h. Its weekly schedule tag · low confidence

Usual gap

6 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 14hSun 1 Nov, 15:36 UTCOwn schedule
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
9d 14hSun 8 Nov, 15:36 UTCOwn schedule
16d 14hSun 15 Nov, 15:36 UTCOwn schedule
23d 14hSun 22 Nov, 15:36 UTCOwn schedule
30d 14hSun 29 Nov, 15:36 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
37d 14hSun 6 Dec, 15:36 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 2 – running 1
Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC34d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC40d ago 1 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

2000 · seed 50000

Map of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

Table 3: The world

As the server publishes it

MapProcedural Map
Size2000
Seed50000
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

What the server publishes and what was recorded

Address203.16.163.142:27267
Region–
Max players40
Group limit8, the default
Wipe scheduleweekly
Last wipe11 Oct 2026, 15:36 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 339 on average218 / 270
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average19 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 290 on average66 / 1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 288 on average30 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: what is it?

As its schedule cannot be confirmed from the few wipes of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on record, the prediction follows its tag. On Sunday 1 November at 15:36 UTC the next wipe is expected. 18 days 9 hours have passed since this world was made. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Recent wipes drew an average peak of 3 players. On the latest wipe, 5 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.

Server details

How reliable is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, and is it online now?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is online at the time of this release. By its own reported uptime, it restarted about 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 17 September 2026.

What does the performance record of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY show?

Over the last 48 hours, server fps averaged 225; the lowest reading was 185. The world carried up to 17,519 entities, including buildings, deployables and all else. Up to 2,845 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

No region is given by SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 203.16.163.142:27267 is its address.

On which Rust version does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY operate?

Rust network protocol 2635 and build 168909 on Linux is the version SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carry?

At counting time SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 10:00 UTC, the busiest hour of the last 48.

What position does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY hold in the server rankings?

For seven-day player hours, SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY is ranked #15,136, placing it in the top 68% of all ranked servers.

Tag details

Which Rust Census filters and lists cover SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Included in these Rust Census lists is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What is meant by each tag shown on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

Size 2,000 and seed 50000: that is the procedural map on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

You can open the console in Rust with F1 and enter client.connect 203.16.163.142:27267; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.