Statistical profileOffline
A Shockbyte Rust Server
203.16.163.139:22839 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
45d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 12:06 UTC45d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Shockbyte Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 203.16.163.139:22839 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 12:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 72 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 93 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 201 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 8 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 249 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 414 / 375 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 45 days 17 hours have passed since this world was made.
What should you expect on wipe day at A Shockbyte Rust Server?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of A Shockbyte Rust Server?
Last seen 43 days 14 hours ago, A Shockbyte Rust Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 203.16.163.139:22839 is its address.
On which Rust version does A Shockbyte Rust Server operate?
Rust network protocol 2633 and build 163794 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at present; its last recording was 43 days 14 hours ago.
What position does A Shockbyte Rust Server hold in the server rankings?
The rank for A Shockbyte Rust Server is #15,490 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map, which the game generates.
How is A Shockbyte Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join A Shockbyte Rust Server?
Enter client.connect 203.16.163.139:22839 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.