Statistical profileOnline
DIY
203.16.163.107:29482 checked 13m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,273 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7h ago.
2. Players
Figure 1: Players on DIY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:10 UTC7h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of DIY
What the server publishes and what was recorded
| Address | 203.16.163.107:29482 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 23:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 1 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 0 / 233 |
| [EA] Softcore 1 | quad · monthly · 66 on average | 51 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 57 on average | 27 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 32 on average | 30 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 10 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on DIY?
Too few wipes of DIY are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of DIY?
DIY is online at the time of this release. The uptime it reports puts the last restart at about 1 hours ago. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of DIY show?
Average server fps over the last 48 hours was 110, with a low of 3. Buildings, deployables and everything else in the world took the entity count to 117,278. The peak memory use recorded was 4,478 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is DIY based?
No region is published by DIY. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 203.16.163.107:29482 it is addressed.
What version of Rust has been recorded on DIY?
This release lists DIY on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does DIY carry?
DIY stands at 0 players from 10 slots in this release. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is DIY placed?
The rank for DIY is #15,273 on seven-day player hours, in the top 69% of ranked servers. Within quad servers this release ranks it #622.
Tag details
On Rust Census, which lists and filters carry DIY?
These Rust Census lists include DIY: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
What is meant by each tag shown on DIY?
gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp10 (Max players): 10 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags DIY publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for DIY?
The procedural map on DIY is generated by the game, measures 4,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.
On DIY, what rules and settings are in force?
The name of DIY carries no gather rate. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.
Connecting
What steps are needed to join DIY?
Enter client.connect 203.16.163.107:29482 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp10 | Max players 10 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.