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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,237 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Countdown proof (throwaway)

203.149.74.189:25311 checked 5d ago

Release date
Next release
In five minutes (01:55 UTC)
Source
Live server queries
Server address
203.149.74.189:25311
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Countdown proof (throwaway)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Countdown proof (throwaway)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Countdown proof (throwaway)

What the server publishes and what was recorded

Address203.149.74.189:25311
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 01:43 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average983 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average992 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Countdown proof (throwaway): what is it?

With too few wipes of Countdown proof (throwaway) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 5 days 16 hours have passed since this world was made.

Server record

Is Countdown proof (throwaway) up, and how well has it held up?

Countdown proof (throwaway) is offline at the time of this release; it was last seen 5 days 16 hours ago. Of the 96 hours in the last 4 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 October 2026.

Which location does Countdown proof (throwaway) run from?

No region is published by Countdown proof (throwaway). Rust Census does not look up where the machine stands; it shows where a server says it is. At 203.149.74.189:25311 it is addressed.

On which Rust version does Countdown proof (throwaway) operate?

Rust network protocol 2635 and build 168909 on Linux is the version Countdown proof (throwaway) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Countdown proof (throwaway)?

The last count for Countdown proof (throwaway) was 5 days 16 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Countdown proof (throwaway) placed?

The rank for Countdown proof (throwaway) is #15,310 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does Countdown proof (throwaway) appear among the Rust Census lists and filters?

The Rust Census lists that Countdown proof (throwaway) fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Countdown proof (throwaway): what do they indicate?

These are the tags Countdown proof (throwaway) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Countdown proof (throwaway)?

A procedural map runs on Countdown proof (throwaway), generated by the game.

How is Countdown proof (throwaway) configured, and what rules does it keep?

No gather rate is recorded for Countdown proof (throwaway) in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Countdown proof (throwaway)?

Enter client.connect 203.149.74.189:25311 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.