Statistical profileOffline
HilAndJohn
202.80.150.52:28015 checked 11d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#11,789
top 54%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #11,789 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on HilAndJohn
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers, and #538 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HilAndJohn
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HilAndJohn
What the server publishes and what was recorded
| Address | 202.80.150.52:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 03:42 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 121 on average | 147 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 82 on average | 274 / 300 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 54 on average | 34 / 200 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 32 on average | 7 / 100 |
| [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl | EU · quad · biweekly · 26 on average | 12 / 150 |
| 『小宇宙』10.27号/新开/四人服/萌新服 | EA · quad · weekly · 21 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for HilAndJohn: what is it?
With too few wipes of HilAndJohn on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 18 days 15 hours ago.
About the server
What does the record show for the uptime and current status of HilAndJohn?
The latest count records HilAndJohn as offline, last seen 11 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 October 2026.
In which location is HilAndJohn based?
No region is given by HilAndJohn. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 202.80.150.52:28015 is its address.
Which Rust version is HilAndJohn running?
The version in use on HilAndJohn is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on HilAndJohn?
The last count for HilAndJohn was 11 days 6 hours ago; it is offline at present.
How does HilAndJohn compare with other servers in the rankings?
For seven-day player hours, HilAndJohn is ranked #11,789, placing it in the top 54% of all ranked servers. The server stands at #538 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry HilAndJohn?
These Rust Census lists include HilAndJohn: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Which meanings do the tags on HilAndJohn carry?
Read by the game's server browser, HilAndJohn publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for HilAndJohn?
HilAndJohn runs a procedural map, which the game generates.
How is HilAndJohn configured, and what rules does it keep?
No gather rate is recorded for HilAndJohn in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to HilAndJohn?
Enter client.connect 202.80.150.52:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts4
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.