Statistical profileOnline
HUB
202.36.95.89:25953 checked 14m ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#11,449
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,449 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on HUB
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6 days
between real wipes
On rhythm
43%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:18 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 02:51 UTC8d ago | 3 | halved by day 1 | 6.6 days | 0 |
| Wed 14 Oct, 19:33 UTC14d ago | 2 | halved by day 1 | 6.3 days | 0 |
| Fri 2 Oct, 06:14 UTC27d ago | 2 | halved by day 1 | 12.6 days | 0 |
| Wed 30 Sep, 11:02 UTC29d ago | 2 | – | 1.8 days | 0 |
| Thu 24 Sep, 11:09 UTC35d ago | 0 | – | 6 days | 0 |
| Wed 23 Sep, 08:28 UTC36d ago | 0 | – | 1.1 days | 1 |
| Tue 22 Sep, 14:33 UTC36d ago | 2 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of HUB
What the server publishes and what was recorded
| Address | 202.36.95.89:25953 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 17:18 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 463 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 409 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 37 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 152 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on HUB?
HUB wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 42 hours ago.
What should you expect on wipe day at HUB?
Recent wipes drew an average peak of 2 players. On the latest wipe, 14 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
Server details
What does the record show for the uptime and current status of HUB?
This release records HUB as online. By its own reported uptime, it restarted about 42 minutes ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 20 September 2026.
What does the performance record of HUB show?
Over the last 48 hours, server fps averaged 100; the lowest reading was 45. The world carried up to 161,806 entities, including buildings, deployables and all else. Up to 4,062 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for HUB?
No region is published by HUB. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 202.36.95.89:25953 it is addressed.
Which Rust version is HUB running?
This release lists HUB on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does HUB carry?
The present count is 0 players on HUB, out of 5 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.
In the rankings of Rust servers, where is HUB placed?
The rank for HUB is #11,449 on seven-day player hours, in the top 51% of ranked servers.
Tags, lists
Where does HUB appear among the Rust Census lists and filters?
These Rust Census lists include HUB: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on HUB carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags HUB publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for HUB?
HUB runs a procedural map of size 5,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
On HUB, what rules and settings are in force?
No gather rate is given in the name of HUB. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join HUB?
Enter client.connect 202.36.95.89:25953 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.