Statistical profileOnline
EXPLODE RUST - EU Dev
202.36.95.51:26412 checked 10m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#15,013
top 67%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,013 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on EXPLODE RUST - EU Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:57 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 05:44 UTC31d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Sun 20 Sep, 21:09 UTC38d ago | 2 | halved by day 2 | 7.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of EXPLODE RUST - EU Dev
4000 · seed 1325624238
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1325624238 |
8. Server characteristics
Table 3: Characteristics of EXPLODE RUST - EU Dev
What the server publishes and what was recorded
| Address | 202.36.95.51:26412 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:57 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 167 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 80 on average | 214 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on EXPLODE RUST - EU Dev?
No next wipe can be predicted for EXPLODE RUST - EU Dev, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 13 hours ago.
How is wipe day run on EXPLODE RUST - EU Dev?
The average busiest point of its recent wipes drew 2 players. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.5.
Server details
What does the record show for the uptime and current status of EXPLODE RUST - EU Dev?
At the latest check, EXPLODE RUST - EU Dev was online. The uptime it reports puts the last restart at about 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 20 September 2026.
Does EXPLODE RUST - EU Dev hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 118; the lowest reading was 81. Buildings, deployables and everything else in the world took the entity count to 96,120. The peak memory use recorded was 4,366 MB. Players feel low fps and a rising entity count as lag.
In which location is EXPLODE RUST - EU Dev based?
Its name points to Europe, though EXPLODE RUST - EU Dev publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 202.36.95.51:26412 is its address.
On which Rust version does EXPLODE RUST - EU Dev operate?
Rust network protocol 2635 and build 168909 on Linux is the version EXPLODE RUST - EU Dev runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does EXPLODE RUST - EU Dev carry?
The present count is 0 players on EXPLODE RUST - EU Dev, out of 75 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is EXPLODE RUST - EU Dev placed?
For seven-day player hours, EXPLODE RUST - EU Dev is ranked #15,013, placing it in the top 67% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry EXPLODE RUST - EU Dev?
These Rust Census lists include EXPLODE RUST - EU Dev: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on EXPLODE RUST - EU Dev?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): Slots: 75; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags EXPLODE RUST - EU Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for EXPLODE RUST - EU Dev?
Size 4,000 and seed 1325624238: that is the procedural map on EXPLODE RUST - EU Dev, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On EXPLODE RUST - EU Dev, what rules and settings are in force?
No gather rate is recorded for EXPLODE RUST - EU Dev in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to EXPLODE RUST - EU Dev?
Enter client.connect 202.36.95.51:26412 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players Slots: 75. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.