Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,778 players on 11,636 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

202.36.95.232:24951 checked 19d ago

Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
202.36.95.232:24951
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#13,638

top 62%

Last wipe

22d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #13,638 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.9 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 5 OctSat 3 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:25 UTC22d ago 1 – running 1
Sat 3 Oct, 18:58 UTC24d ago 1 – 1.9 days 1
Tue 22 Sep, 17:02 UTC35d ago 1 halved by day 2 11.1 days 1
Mon 21 Sep, 16:36 UTC36d ago 1 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

5000 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address202.36.95.232:24951
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 15:25 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average270 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average16 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average34 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average117 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average50 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

A Shockbyte Rust Server wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 22 days 11 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.

About the server

Is A Shockbyte Rust Server up, and how well has it held up?

Last seen 19 days 12 hours ago, A Shockbyte Rust Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 18 September 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 202.36.95.232:24951 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2634 and build 167231, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does A Shockbyte Rust Server carry?

At this release A Shockbyte Rust Server is offline, having last been seen 19 days 12 hours ago.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #13,638, placing it in the top 62% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 5,000 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join A Shockbyte Rust Server?

Enter client.connect 202.36.95.232:24951 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167231Build Build 167231 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.