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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,212 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

202.36.95.214:27446 checked 36d ago

Release date
Next release
In five minutes (17:26 UTC)
Source
Live server queries
Server address
202.36.95.214:27446
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,459

top 71%

Last wipe

38d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,459 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

4

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 18:15 UTC38d ago 4 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte x Discord Production Rust Server

2250 · seed 100096

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2250
Seed100096
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address202.36.95.214:27446
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 18:21 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average360 / 425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average982 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average984 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 38 days 23 hours ago.

What should you expect on wipe day at A Shockbyte x Discord Production Rust Server?

Recent wipes drew an average peak of 4 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?

The latest count records A Shockbyte x Discord Production Rust Server as offline, last seen 36 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 20 September 2026.

In which location is A Shockbyte x Discord Production Rust Server based?

A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 202.36.95.214:27446 it is addressed.

What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?

This release lists A Shockbyte x Discord Production Rust Server on Rust network protocol 2633 and build 164530, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is offline at present; its last recording was 36 days ago.

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,459, placing it in the top 71% of all ranked servers.

Tag details

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 2,250 and seed 100096: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte x Discord Production Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 202.36.95.214:27446 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.