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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Allerslevs Test Server

202.36.95.129:29490 checked 13m ago

Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
202.36.95.129:29490
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 32

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 32 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Allerslevs Test Server

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:14 UTC24d ago 5 – running 0
Thu 24 Sep, 14:57 UTC34d ago 1 halved by day 4 10 days 0
Wed 23 Sep, 16:44 UTC35d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Allerslevs Test Server

3500 · seed 50000

Map of Allerslevs Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Allerslevs Test Server

What the server publishes and what was recorded

Address202.36.95.129:29490
Region–
Max players32
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 15:14 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does Allerslevs Test Server wipe, and how often?

Wipes on Allerslevs Test Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 5 hours.

What should you expect on wipe day at Allerslevs Test Server?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 24 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

About the server

What does the record show for the uptime and current status of Allerslevs Test Server?

This release records Allerslevs Test Server as online. About 22 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

Does Allerslevs Test Server hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 168 server fps and a minimum of 54. Buildings, deployables and everything else in the world took the entity count to 68,236. Memory use reached 5,423 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Allerslevs Test Server run from?

No region is published by Allerslevs Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 202.36.95.129:29490 is its address.

On which Rust version does Allerslevs Test Server operate?

Rust network protocol 2635 and build 168909 on Linux is the version Allerslevs Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Allerslevs Test Server?

Allerslevs Test Server stands at 0 players from 32 slots in this release. The seven-day average for this server is 0 players.

What position does Allerslevs Test Server hold in the server rankings?

For seven-day player hours, Allerslevs Test Server is ranked #15,323, placing it in the top 69% of all ranked servers.

Lists and tags

Where does Allerslevs Test Server appear among the Rust Census lists and filters?

These Rust Census lists include Allerslevs Test Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Allerslevs Test Server carry?

Read by the game's server browser, Allerslevs Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp32 (Max players): 32 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Allerslevs Test Server?

Allerslevs Test Server runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Allerslevs Test Server, what rules and settings are in force?

The name of Allerslevs Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Allerslevs Test Server?

Enter client.connect 202.36.95.129:29490 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp32Max players 32 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.