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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,018 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

测试

202.189.5.194:28015 checked 21d ago

moddedoxide
Release date
Next release
In five minutes (14:15 UTC)
Source
Live server queries
Server address
202.189.5.194:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,848

top 72%

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on 测试

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 10:16 UTC30d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 测试

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of 测试

What the server publishes and what was recorded

Address202.189.5.194:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 10:16 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average30 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average33 / 200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1 / 100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average17 / 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average17 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average19 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does 测试 wipe, and how often?

The rhythm of 测试's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 30 days 11 hours.

On 测试, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked.

Server record

How reliable is 测试, and is it online now?

The latest count records 测试 as offline, last seen 21 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 24 September 2026.

In which location is 测试 based?

Pointing to Asia is 测试's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 202.189.5.194:28015 is its address.

Which Rust version is 测试 running?

The version in use on 测试 is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on 测试?

At this release 测试 is offline, having last been seen 21 days 7 hours ago.

What position does 测试 hold in the server rankings?

The rank for 测试 is #15,848 on seven-day player hours, in the top 72% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry 测试?

The Rust Census lists that 测试 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on 测试: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags 测试 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for 测试?

The game generates the procedural map on 测试.

How is 测试 configured, and what rules does it keep?

No gather rate is recorded for 测试 in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to 测试?

Enter client.connect 202.189.5.194:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.