Statistical profileOffline
2_X2 test
202.155.9.79:35100 checked 33d ago
Connect to this server
1. Main points
Players now
0/ 650
0% full
7-day average
0
peak –
Rank
#16,601
top 72%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 650 slots.
- It ranks #16,601 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on 2_X2 test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 2_X2 test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 2_X2 test
What the server publishes and what was recorded
| Address | 202.155.9.79:35100 |
|---|---|
| Region | – |
| Max players | 650 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 01:12 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 809 on average | 256 / 350 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 372 on average | 92 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 40 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 331 on average | 719 / 670 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 51 / 1000 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 303 on average | 31 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on 2_X2 test?
The rhythm of 2_X2 test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 5 hours have passed since this world was made.
Server record
Is 2_X2 test up, and how well has it held up?
Last seen 33 days ago, 2_X2 test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 25 September 2026.
Which location does 2_X2 test run from?
A region is not published by 2_X2 test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 202.155.9.79:35100 it is addressed.
Which Rust version is 2_X2 test running?
The version in use on 2_X2 test is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on 2_X2 test?
At this release 2_X2 test is offline, having last been seen 33 days ago.
How does 2_X2 test compare with other servers in the rankings?
The rank for 2_X2 test is #16,601 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry 2_X2 test?
The Rust Census lists that 2_X2 test fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on 2_X2 test: what do they indicate?
These are the tags 2_X2 test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp650 (Max players): The server holds 650 slots; ts100 (Group limit): No team may hold more than 100; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on 2_X2 test?
The game generates the procedural map on 2_X2 test.
How is 2_X2 test configured, and what rules does it keep?
A gather rate of 2x is recorded for 2_X2 test in its name. The group limit is 100 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join 2_X2 test?
Enter client.connect 202.155.9.79:35100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp650 | Max players The server holds 650 slots. |
ts100 | Group limit No team may hold more than 100. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.