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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

(DEV) Rustron map PVE (testing)

202.137.160.179:11200 checked 30d ago

Release date
Next release
In five minutes (11:59 UTC)
Source
Live server queries
Server address
202.137.160.179:11200
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,882

top 71%

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,882 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on (DEV) Rustron map PVE (testing)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 02:12 UTC30d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of (DEV) Rustron map PVE (testing)

3500 · seed 173313749

Map of (DEV) Rustron map PVE (testing)

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed173313749
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of (DEV) Rustron map PVE (testing)

What the server publishes and what was recorded

Address202.137.160.179:11200
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 02:12 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average109 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average455 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average26 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average534 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average439 / 525

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on (DEV) Rustron map PVE (testing)?

Too few wipes of (DEV) Rustron map PVE (testing) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 30 days 21 hours have passed since this world was made.

What should you expect on wipe day at (DEV) Rustron map PVE (testing)?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of (DEV) Rustron map PVE (testing)?

The latest count records (DEV) Rustron map PVE (testing) as offline, last seen 30 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 28 September 2026.

What location has been recorded for (DEV) Rustron map PVE (testing)?

A region is not published by (DEV) Rustron map PVE (testing). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 202.137.160.179:11200 it is addressed.

On which Rust version does (DEV) Rustron map PVE (testing) operate?

Rust network protocol 2634 and build 166132 on Windows is the version (DEV) Rustron map PVE (testing) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for (DEV) Rustron map PVE (testing)?

The last count for (DEV) Rustron map PVE (testing) was 30 days 12 hours ago; it is offline at present.

In the rankings of Rust servers, where is (DEV) Rustron map PVE (testing) placed?

For seven-day player hours, (DEV) Rustron map PVE (testing) is ranked #16,882, placing it in the top 71% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry (DEV) Rustron map PVE (testing)?

These Rust Census lists include (DEV) Rustron map PVE (testing): Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on (DEV) Rustron map PVE (testing)?

Read by the game's server browser, (DEV) Rustron map PVE (testing) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166132 (Build): Game build: 166132; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for (DEV) Rustron map PVE (testing)?

The procedural map on (DEV) Rustron map PVE (testing) is generated by the game, measures 3,500 and carries seed 173313749. The same size and seed produce the same map; RustMaps shows it from this page.

How is (DEV) Rustron map PVE (testing) configured, and what rules does it keep?

No gather rate is given in the name of (DEV) Rustron map PVE (testing). The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to (DEV) Rustron map PVE (testing)?

You can open the console in Rust with F1 and enter client.connect 202.137.160.179:11200; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166132,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166132Build Game build: 166132.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.