Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,911 players on 11,711 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dark Night Club X5 PvE Zombie

201.187.215.57:28015 checked 37d ago

5x monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (19:49 UTC)
Source
Live server queries
Server address
201.187.215.57:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 30

3% full

7-day average

0

peak –

Rank

#15,498

top 68%

Last wipe

41d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
  • It ranks #15,498 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 41d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Dark Night Club X5 PvE Zombie

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 8hThu 5 Nov, 19:00 UTCForce wipe FW
35d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC41d ago 3 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dark Night Club X5 PvE Zombie

3500 · seed 674960

Map of Dark Night Club X5 PvE Zombie

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed674960
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Dark Night Club X5 PvE Zombie

What the server publishes and what was recorded

Address201.187.215.57:28015
Region–
Max players30
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Sep 2026, 20:37 UTC
Hostname^
First seen17 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 46 on average0 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average0 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 5 on average14 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 4 on average4 / 100
Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average2 / 50
JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 3 on average3 / 20

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Dark Night Club X5 PvE Zombie?

Once a month, and only with the force wipe, does Dark Night Club X5 PvE Zombie wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 41 days 14 hours have passed since this world was made. The tags list a wipe schedule of one month.

On Dark Night Club X5 PvE Zombie, what happens on wipe day?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 6 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of Dark Night Club X5 PvE Zombie?

The latest count records Dark Night Club X5 PvE Zombie as offline, last seen 37 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.

In which location is Dark Night Club X5 PvE Zombie based?

No region is given by Dark Night Club X5 PvE Zombie. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 201.187.215.57:28015 is its address.

What version of Rust has been recorded on Dark Night Club X5 PvE Zombie?

Rust network protocol 2633 and build 164530 on Windows is the version Dark Night Club X5 PvE Zombie runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Dark Night Club X5 PvE Zombie?

The last count for Dark Night Club X5 PvE Zombie was 37 days 15 hours ago; it is offline at present.

What position does Dark Night Club X5 PvE Zombie hold in the server rankings?

For seven-day player hours, Dark Night Club X5 PvE Zombie is ranked #15,498, placing it in the top 68% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Dark Night Club X5 PvE Zombie?

These Rust Census lists include Dark Night Club X5 PvE Zombie: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What is meant by each tag shown on Dark Night Club X5 PvE Zombie?

These are the tags Dark Night Club X5 PvE Zombie publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Dark Night Club X5 PvE Zombie?

The name of Dark Night Club X5 PvE Zombie records a gather rate of 5x. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Dark Night Club X5 PvE Zombie?

You can open the console in Rust with F1 and enter client.connect 201.187.215.57:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanillaGame mode Survival play in the vanilla format.
mp30Max players 30 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.
moddedModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.