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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,657 players on 11,874 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dark Night Club X5 PvE Zombie

201.187.213.7:28015 checked 30d ago

5x monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (06:12 UTC)
Source
Live server queries
Server address
201.187.213.7:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#16,921

top 72%

Last wipe

39d ago

monthly schedule

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
  • It ranks #16,921 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 39d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Dark Night Club X5 PvE Zombie

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Dark Night Club X5 PvE Zombie

3500 · seed 674960

Map of Dark Night Club X5 PvE Zombie

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed674960
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dark Night Club X5 PvE Zombie

What the server publishes and what was recorded

Address201.187.213.7:28015
Region–
Max players30
Group limit8, the default
Wipe schedulemonthly
Last wipe17 Sep 2026, 20:37 UTC
Hostname^
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 6 on average7 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average0 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average5 / 100
Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average2 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 3 on average3 / 100
JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 2 on average2 / 20

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Dark Night Club X5 PvE Zombie: what is it?

An estimate from the force wipe gives the next wipe of Dark Night Club X5 PvE Zombie. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 39 days 23 hours ago. The tags list a wipe schedule of one month.

About the server

What does the record show for the uptime and current status of Dark Night Club X5 PvE Zombie?

The latest count records Dark Night Club X5 PvE Zombie as offline, last seen 30 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 22 September 2026.

What location has been recorded for Dark Night Club X5 PvE Zombie?

A region is not published by Dark Night Club X5 PvE Zombie. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 201.187.213.7:28015 it is addressed.

On which Rust version does Dark Night Club X5 PvE Zombie operate?

This release lists Dark Night Club X5 PvE Zombie on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Dark Night Club X5 PvE Zombie?

At this release Dark Night Club X5 PvE Zombie is offline, having last been seen 30 days 14 hours ago.

How does Dark Night Club X5 PvE Zombie compare with other servers in the rankings?

The rank for Dark Night Club X5 PvE Zombie is #16,921 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Which Rust Census filters and lists cover Dark Night Club X5 PvE Zombie?

These Rust Census lists include Dark Night Club X5 PvE Zombie: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

The tags on Dark Night Club X5 PvE Zombie: what do they indicate?

Read by the game's server browser, Dark Night Club X5 PvE Zombie publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Dark Night Club X5 PvE Zombie?

The procedural map on Dark Night Club X5 PvE Zombie is generated by the game, measures 3,500 and carries seed 674960. The same size and seed produce the same map; RustMaps shows it from this page.

How is Dark Night Club X5 PvE Zombie configured, and what rules does it keep?

A gather rate of 5x is recorded for Dark Night Club X5 PvE Zombie in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.213.7:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs165217,ts8,^o^z,modded

Game

gmvanillaGame mode This is vanilla survival.
mp30Max players The server holds 30 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.
moddedModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.