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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,534 players on 11,735 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dark Night Club X5 PvE Zombie

201.187.209.107:28015 checked 41d ago

5x monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (07:10 UTC)
Source
Live server queries
Server address
201.187.209.107:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,471

top 71%

Last wipe

47d ago

monthly schedule

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
  • It ranks #15,471 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 47d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Dark Night Club X5 PvE Zombie

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Dark Night Club X5 PvE Zombie

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Dark Night Club X5 PvE Zombie

What the server publishes and what was recorded

Address201.187.209.107:28015
Region–
Max players30
Group limit8, the default
Wipe schedulemonthly
Last wipe11 Sep 2026, 16:22 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full WipeSA · groups of 8+ · 5x · monthly · 53 on average2 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average10 / 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average1 / 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly MEA · groups of 8+ · 5x · monthly · 5 on average0 / 100
Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average3 / 50
JP ともすけサーバー  5x Raidable Bases | BossesEA · groups of 8+ · 5x · monthly · 2 on average1 / 20

10. Quick answers

From the figures on this page.

Wipe schedule

When does Dark Night Club X5 PvE Zombie wipe, and how often?

An estimate from the force wipe gives the next wipe of Dark Night Club X5 PvE Zombie. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 47 days 7 hours ago. Its tags carry a monthly wipe schedule.

Server record

Is Dark Night Club X5 PvE Zombie up, and how well has it held up?

The latest count records Dark Night Club X5 PvE Zombie as offline, last seen 41 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is Dark Night Club X5 PvE Zombie based?

No region is given by Dark Night Club X5 PvE Zombie. Rust Census does not look up where the machine stands; it shows where a server says it is. 201.187.209.107:28015 is its address.

Which Rust version is Dark Night Club X5 PvE Zombie running?

The version in use on Dark Night Club X5 PvE Zombie is Rust network protocol 2633 and build 163794 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Dark Night Club X5 PvE Zombie?

The last count for Dark Night Club X5 PvE Zombie was 41 days 16 hours ago; it is offline at present.

In the rankings of Rust servers, where is Dark Night Club X5 PvE Zombie placed?

The rank for Dark Night Club X5 PvE Zombie is #15,471 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Where does Dark Night Club X5 PvE Zombie appear among the Rust Census lists and filters?

The Rust Census lists that Dark Night Club X5 PvE Zombie fits are: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What is meant by each tag shown on Dark Night Club X5 PvE Zombie?

gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Dark Night Club X5 PvE Zombie publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Dark Night Club X5 PvE Zombie?

A procedural map runs on Dark Night Club X5 PvE Zombie, generated by the game.

What settings and rules have been listed for Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie carries a 5x gather rate, as stated in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Dark Night Club X5 PvE Zombie?

You can open the console in Rust with F1 and enter client.connect 201.187.209.107:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded

Game

gmvanillaGame mode The mode is vanilla survival.
mp30Max players 30 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.
moddedModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.