Statistical profileOffline
Dark Night Club X5 PvE Zombie
201.187.208.113:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
42d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,498 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 42d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Dark Night Club X5 PvE Zombie
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Dark Night Club X5 PvE Zombie
What the server publishes and what was recorded
| Address | 201.187.208.113:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 17 Sep 2026, 20:37 UTC |
| Hostname | ^ |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe | SA · groups of 8+ · 5x · monthly · 41 on average | 2 / 100 |
| GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 9 / 100 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 5 on average | 2 / 100 |
| SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M | EA · groups of 8+ · 5x · monthly · 5 on average | 0 / 100 |
| Freedom PVE | 5x | Refined Loot | Raid Bases | NA · groups of 50+ · 5x · monthly · 3 on average | 2 / 50 |
| JP ともすけサーバー 5x Raidable Bases | Bosses | EA · groups of 8+ · 5x · monthly · 3 on average | 0 / 20 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Dark Night Club X5 PvE Zombie: what is it?
From the force wipe, the next wipe of Dark Night Club X5 PvE Zombie is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 42 days have passed since this world was made. A monthly wipe schedule is published in its tags.
Server record
What does the record show for the uptime and current status of Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie is offline at the time of this release; it was last seen 37 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 21 September 2026.
In which location is Dark Night Club X5 PvE Zombie based?
No region is published by Dark Night Club X5 PvE Zombie. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 201.187.208.113:28015 it is addressed.
On which Rust version does Dark Night Club X5 PvE Zombie operate?
The version in use on Dark Night Club X5 PvE Zombie is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Dark Night Club X5 PvE Zombie?
At this release Dark Night Club X5 PvE Zombie is offline, having last been seen 37 days 18 hours ago.
What position does Dark Night Club X5 PvE Zombie hold in the server rankings?
The rank for Dark Night Club X5 PvE Zombie is #15,498 on seven-day player hours, in the top 68% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Dark Night Club X5 PvE Zombie?
These Rust Census lists include Dark Night Club X5 PvE Zombie: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
The tags on Dark Night Club X5 PvE Zombie: what do they indicate?
These are the tags Dark Night Club X5 PvE Zombie publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Dark Night Club X5 PvE Zombie?
Dark Night Club X5 PvE Zombie runs a procedural map of size 3,500 with seed 674960, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Dark Night Club X5 PvE Zombie configured, and what rules does it keep?
The name of Dark Night Club X5 PvE Zombie records a gather rate of 5x. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Dark Night Club X5 PvE Zombie?
You can open the console in Rust with F1 and enter client.connect 201.187.208.113:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
