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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,657 players on 11,832 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Privado [Tailscale]

201.166.169.39:28015 checked 38d ago

Release date
Next release
In five minutes (09:35 UTC)
Source
Live server queries
Server address
201.166.169.39:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,025

no region published

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,025 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on Rust Privado [Tailscale]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Privado [Tailscale]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Privado [Tailscale]

What the server publishes and what was recorded

Address201.166.169.39:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 04:26 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127 / 225

10. Quick answers

From the figures on this page.

Wipe details

When does Rust Privado [Tailscale] wipe, and how often?

Too few wipes of Rust Privado [Tailscale] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 38 days 17 hours have passed since this world was made.

About the server

How reliable is Rust Privado [Tailscale], and is it online now?

Last seen 38 days 12 hours ago, Rust Privado [Tailscale] is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 19 September 2026.

In which location is Rust Privado [Tailscale] based?

No region is published by Rust Privado [Tailscale]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 201.166.169.39:28015 it is addressed.

What version of Rust has been recorded on Rust Privado [Tailscale]?

Rust network protocol 2633 and build 164530 on Windows is the version Rust Privado [Tailscale] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Rust Privado [Tailscale]?

At this release Rust Privado [Tailscale] is offline, having last been seen 38 days 12 hours ago.

How does Rust Privado [Tailscale] compare with other servers in the rankings?

For seven-day player hours, Rust Privado [Tailscale] is ranked #15,025, placing it in the top – of all ranked servers.

Lists and tags

Where does Rust Privado [Tailscale] appear among the Rust Census lists and filters?

These Rust Census lists include Rust Privado [Tailscale]: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust Privado [Tailscale]?

Read by the game's server browser, Rust Privado [Tailscale] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Rust Privado [Tailscale]?

A procedural map runs on Rust Privado [Tailscale], generated by the game.

On Rust Privado [Tailscale], what rules and settings are in force?

The name of Rust Privado [Tailscale] carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

Connecting

How can you connect to Rust Privado [Tailscale]?

You can open the console in Rust with F1 and enter client.connect 201.166.169.39:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.