Statistical profileOffline
Rust Privado [Tailscale]
201.166.169.39:28015 checked 38d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,025 of all ranked servers, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on Rust Privado [Tailscale]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Privado [Tailscale]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Privado [Tailscale]
What the server publishes and what was recorded
| Address | 201.166.169.39:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 04:26 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust Privado [Tailscale] wipe, and how often?
Too few wipes of Rust Privado [Tailscale] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 38 days 17 hours have passed since this world was made.
About the server
How reliable is Rust Privado [Tailscale], and is it online now?
Last seen 38 days 12 hours ago, Rust Privado [Tailscale] is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 19 September 2026.
In which location is Rust Privado [Tailscale] based?
No region is published by Rust Privado [Tailscale]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 201.166.169.39:28015 it is addressed.
What version of Rust has been recorded on Rust Privado [Tailscale]?
Rust network protocol 2633 and build 164530 on Windows is the version Rust Privado [Tailscale] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Rust Privado [Tailscale]?
At this release Rust Privado [Tailscale] is offline, having last been seen 38 days 12 hours ago.
How does Rust Privado [Tailscale] compare with other servers in the rankings?
For seven-day player hours, Rust Privado [Tailscale] is ranked #15,025, placing it in the top – of all ranked servers.
Lists and tags
Where does Rust Privado [Tailscale] appear among the Rust Census lists and filters?
These Rust Census lists include Rust Privado [Tailscale]: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust Privado [Tailscale]?
Read by the game's server browser, Rust Privado [Tailscale] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rust Privado [Tailscale]?
A procedural map runs on Rust Privado [Tailscale], generated by the game.
On Rust Privado [Tailscale], what rules and settings are in force?
The name of Rust Privado [Tailscale] carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
How can you connect to Rust Privado [Tailscale]?
You can open the console in Rust with F1 and enter client.connect 201.166.169.39:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.