Statistical profileOffline
SKOL BATTLEFIELD [BR]
SA 201.15.234.207:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,960
top 71% · #209 in SA
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,960 of all ranked servers, the top 71%, and #209 in SA, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on SKOL BATTLEFIELD [BR]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.9 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:23 UTC24d ago | 0 | – | running | 0 |
| Mon 21 Sep, 15:58 UTC37d ago | 1 | halved by day 2 | 13.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of SKOL BATTLEFIELD [BR]
What the server publishes and what was recorded
| Address | 201.15.234.207:28015 |
|---|---|
| Region | SA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 14:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 32 / 200 |
| 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 0 / 200 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 263 / 275 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 139 on average | 69 / 100 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 63 on average | 142 / 165 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for SKOL BATTLEFIELD [BR]: what is it?
With too few wipes of SKOL BATTLEFIELD [BR] on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days.
On SKOL BATTLEFIELD [BR], what happens on wipe day?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server details
How reliable is SKOL BATTLEFIELD [BR], and is it online now?
The latest count records SKOL BATTLEFIELD [BR] as offline, last seen 23 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
In which location is SKOL BATTLEFIELD [BR] based?
With its SA tag, SKOL BATTLEFIELD [BR] lists itself in South America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 201.15.234.207:28015 it is addressed.
Which Rust version is SKOL BATTLEFIELD [BR] running?
Rust network protocol 2634 and build 166652 on Windows is the version SKOL BATTLEFIELD [BR] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for SKOL BATTLEFIELD [BR]?
SKOL BATTLEFIELD [BR] is offline at present; its last recording was 23 days 21 hours ago.
In the rankings of Rust servers, where is SKOL BATTLEFIELD [BR] placed?
On player hours over the last seven days SKOL BATTLEFIELD [BR] stands at #15,960, #209 in South America, in the top 71% of ranked servers.
Lists and tags
Where does SKOL BATTLEFIELD [BR] appear among the Rust Census lists and filters?
These Rust Census lists include SKOL BATTLEFIELD [BR]: Rust battlefield servers. It appears under these filters on the server list: Region: South America; Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more.
Which meanings do the tags on SKOL BATTLEFIELD [BR] carry?
These are the tags SKOL BATTLEFIELD [BR] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; SA (South America): The server browser files this server under South America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for SKOL BATTLEFIELD [BR]?
SKOL BATTLEFIELD [BR] runs a procedural map of size 2,500 with seed 99, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for SKOL BATTLEFIELD [BR]?
No gather rate is given in the name of SKOL BATTLEFIELD [BR]. The default applies: groups are capped at 8 players. It runs battlefield, fast PvP with kits and high rates. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to SKOL BATTLEFIELD [BR]?
Enter client.connect 201.15.234.207:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^i,SA,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
|---|
Region
SA | South America The server browser files this server under South America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.