Statistical profileOffline
SKOL BATTLEFIELD [BR]
SA 201.15.234.207:28015 checked 23d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,283
top 64% · #200 in SA
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #14,283 of all ranked servers, the top 64%, and #200 in SA, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on SKOL BATTLEFIELD [BR]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers, top 86% in SA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
14 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:48 UTC23d ago | 1 | – | running | 1 |
| Mon 21 Sep, 14:58 UTC37d ago | 1 | halved by day 1 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of SKOL BATTLEFIELD [BR]
What the server publishes and what was recorded
| Address | 201.15.234.207:28015 |
|---|---|
| Region | SA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 19:19 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 26 / 200 |
| 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 17 / 200 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 4 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 73 / 100 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 137 on average | 176 / 300 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 61 on average | 26 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
When does SKOL BATTLEFIELD [BR] wipe, and how often?
The rhythm of SKOL BATTLEFIELD [BR]'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 10 hours have passed since this world was made.
How is wipe day run on SKOL BATTLEFIELD [BR]?
Recent wipes drew an average peak of 1 players. On the latest wipe, 5 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
What does the record show for the uptime and current status of SKOL BATTLEFIELD [BR]?
SKOL BATTLEFIELD [BR] is offline at the time of this release; it was last seen 23 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 21 September 2026.
What location has been recorded for SKOL BATTLEFIELD [BR]?
With its SA tag, SKOL BATTLEFIELD [BR] lists itself in South America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 201.15.234.207:28015 it is addressed.
On which Rust version does SKOL BATTLEFIELD [BR] operate?
The version in use on SKOL BATTLEFIELD [BR] is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does SKOL BATTLEFIELD [BR] carry?
The last count for SKOL BATTLEFIELD [BR] was 23 days 8 hours ago; it is offline at present.
What position does SKOL BATTLEFIELD [BR] hold in the server rankings?
For seven-day player hours SKOL BATTLEFIELD [BR] is ranked #14,283 and #200 in South America, placing it in the top 64% of all ranked servers.
Tag details
Where does SKOL BATTLEFIELD [BR] appear among the Rust Census lists and filters?
Included in these Rust Census lists is SKOL BATTLEFIELD [BR]: Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on SKOL BATTLEFIELD [BR]: what do they indicate?
Read by the game's server browser, SKOL BATTLEFIELD [BR] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; SA (South America): In the server browser it appears under South America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on SKOL BATTLEFIELD [BR]?
SKOL BATTLEFIELD [BR] runs a procedural map of size 2,500 with seed 99, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On SKOL BATTLEFIELD [BR], what rules and settings are in force?
No gather rate is given in the name of SKOL BATTLEFIELD [BR]. The default applies: groups are capped at 8 players. battlefield is the game mode recorded, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join SKOL BATTLEFIELD [BR]?
You can open the console in Rust with F1 and enter client.connect 201.15.234.207:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^i,SA,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^i | Battlefield Kits and high rates drive fast PvP here. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
SA | South America In the server browser it appears under South America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.