Statistical profileOffline
Devblog 65 Legacy Server
201.10.76.6:28015 checked 21d ago
Connect to this server
1. Main points
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
- It ranks #13,767 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Devblog 65 Legacy Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Devblog 65 Legacy Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Devblog 65 Legacy Server
What the server publishes and what was recorded
| Address | 201.10.76.6:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 11:16 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 616 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 76 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 316 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 140 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Devblog 65 Legacy Server?
With too few wipes of Devblog 65 Legacy Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 10 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Devblog 65 Legacy Server?
Last seen 21 days 8 hours ago, Devblog 65 Legacy Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 5 October 2026.
In which location is Devblog 65 Legacy Server based?
No region is published by Devblog 65 Legacy Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 201.10.76.6:28015 is its address.
On which Rust version does Devblog 65 Legacy Server operate?
This release lists Devblog 65 Legacy Server on Rust network protocol 2013, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Devblog 65 Legacy Server?
The last count for Devblog 65 Legacy Server was 21 days 8 hours ago; it is offline at present.
In the rankings of Rust servers, where is Devblog 65 Legacy Server placed?
For seven-day player hours, Devblog 65 Legacy Server is ranked #13,767, placing it in the top 61% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Devblog 65 Legacy Server?
The Rust Census lists that Devblog 65 Legacy Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all.
The tags on Devblog 65 Legacy Server: what do they indicate?
mp30 (Max players): Slots: 30; v2013 (Protocol): Your game must run protocol 2013 to join; h5cf11350 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Devblog 65 Legacy Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Devblog 65 Legacy Server?
The game generates the procedural map on Devblog 65 Legacy Server.
What settings and rules have been listed for Devblog 65 Legacy Server?
No gather rate is given in the name of Devblog 65 Legacy Server. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join Devblog 65 Legacy Server?
You can open the console in Rust with F1 and enter client.connect 201.10.76.6:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,v2013,h5cf11350,stok
Game
mp30 | Max players Slots: 30. |
|---|---|
v2013 | Protocol Your game must run protocol 2013 to join. |
Other
h5cf11350 | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|---|
stok | Custom tag The tag is custom: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.