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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,659 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Devblog 65 Legacy Server

201.10.76.6:28015 checked 21d ago

Release date
Next release
In five minutes (13:20 UTC)
Source
Live server queries
Server address
201.10.76.6:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 30

3% full

7-day average

0

peak –

Rank

#13,767

top 61%

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
  • It ranks #13,767 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Devblog 65 Legacy Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Devblog 65 Legacy Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Devblog 65 Legacy Server

What the server publishes and what was recorded

Address201.10.76.6:28015
Region–
Max players30
Group limitnot published
Wipe schedule–
Last wipe6 Oct 2026, 11:16 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Devblog 65 Legacy Server?

With too few wipes of Devblog 65 Legacy Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 10 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Devblog 65 Legacy Server?

Last seen 21 days 8 hours ago, Devblog 65 Legacy Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 5 October 2026.

In which location is Devblog 65 Legacy Server based?

No region is published by Devblog 65 Legacy Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 201.10.76.6:28015 is its address.

On which Rust version does Devblog 65 Legacy Server operate?

This release lists Devblog 65 Legacy Server on Rust network protocol 2013, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Devblog 65 Legacy Server?

The last count for Devblog 65 Legacy Server was 21 days 8 hours ago; it is offline at present.

In the rankings of Rust servers, where is Devblog 65 Legacy Server placed?

For seven-day player hours, Devblog 65 Legacy Server is ranked #13,767, placing it in the top 61% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Devblog 65 Legacy Server?

The Rust Census lists that Devblog 65 Legacy Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all.

The tags on Devblog 65 Legacy Server: what do they indicate?

mp30 (Max players): Slots: 30; v2013 (Protocol): Your game must run protocol 2013 to join; h5cf11350 (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Devblog 65 Legacy Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Devblog 65 Legacy Server?

The game generates the procedural map on Devblog 65 Legacy Server.

What settings and rules have been listed for Devblog 65 Legacy Server?

No gather rate is given in the name of Devblog 65 Legacy Server. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What steps are needed to join Devblog 65 Legacy Server?

You can open the console in Rust with F1 and enter client.connect 201.10.76.6:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,v2013,h5cf11350,stok

Game

mp30Max players Slots: 30.
v2013Protocol Your game must run protocol 2013 to join.

Other

h5cf11350Custom tag The tag is custom: it was set by the owner or by a plugin.
stokCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.