Statistical profileOffline
Rust
200.5.55.30:28015 checked 5d ago
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1. Main points
Players now
0/ 5
0% full
7-day average
1
peak 1
Rank
#10,847
top 49%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,847 of all ranked servers, the top 49%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust
What the server publishes and what was recorded
| Address | 200.5.55.30:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 05:31 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 452 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 263 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 28 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 149 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 52 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rust wipe, and how often?
The rhythm of Rust's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 3 hours have passed since this world was made.
Server details
Is Rust up, and how well has it held up?
The latest count records Rust as offline, last seen 5 days 4 hours ago. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 October 2026.
What location has been recorded for Rust?
No region is given by Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 200.5.55.30:28015 is its address.
What version of Rust has been recorded on Rust?
This release lists Rust on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Rust?
At this release Rust is offline, having last been seen 5 days 4 hours ago. This release records a seven-day average of 1 players and a peak of 1.
What position does Rust hold in the server rankings?
The rank for Rust is #10,847 on seven-day player hours, in the top 49% of ranked servers.
Lists and tags
Where does Rust appear among the Rust Census lists and filters?
These Rust Census lists include Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust carry?
Read by the game's server browser, Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Rust?
The game generates the procedural map on Rust.
How is Rust configured, and what rules does it keep?
The name of Rust carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Rust?
You can open the console in Rust with F1 and enter client.connect 200.5.55.30:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.