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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,751 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

AlphaGSM itrust

20.168.95.26:24955 checked 31d ago

Release date
Next release
In five minutes (11:00 UTC)
Source
Live server queries
Server address
20.168.95.26:24955
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,947

top 71%

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,947 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on AlphaGSM itrust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of AlphaGSM itrust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of AlphaGSM itrust

What the server publishes and what was recorded

Address20.168.95.26:24955
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe28 Sep 2026, 10:55 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on AlphaGSM itrust?

The rhythm of AlphaGSM itrust's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 31 days 7 hours ago.

About the server

What does the record show for the uptime and current status of AlphaGSM itrust?

AlphaGSM itrust is offline at the time of this release; it was last seen 31 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.

Which location does AlphaGSM itrust run from?

No region is published by AlphaGSM itrust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 20.168.95.26:24955 it is addressed.

On which Rust version does AlphaGSM itrust operate?

The version in use on AlphaGSM itrust is Rust network protocol 2633 and build 165217 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does AlphaGSM itrust carry?

AlphaGSM itrust is offline at present; its last recording was 31 days 7 hours ago.

How does AlphaGSM itrust compare with other servers in the rankings?

For seven-day player hours, AlphaGSM itrust is ranked #16,947, placing it in the top 71% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover AlphaGSM itrust?

The Rust Census lists that AlphaGSM itrust fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on AlphaGSM itrust?

Read by the game's server browser, AlphaGSM itrust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on AlphaGSM itrust?

A procedural map runs on AlphaGSM itrust, generated by the game.

How is AlphaGSM itrust configured, and what rules does it keep?

No gather rate is given in the name of AlphaGSM itrust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join AlphaGSM itrust?

You can open the console in Rust with F1 and enter client.connect 20.168.95.26:24955; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.