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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

CI test server

20.168.124.185:28015 checked 26d ago

vanilla
Release date
Next release
In five minutes (05:01 UTC)
Source
Live server queries
Server address
20.168.124.185:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,962

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,962 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on CI test server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of CI test server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of CI test server

What the server publishes and what was recorded

Address20.168.124.185:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 04:55 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average380 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on CI test server?

Too few wipes of CI test server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 7 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of CI test server?

CI test server is offline at the time of this release; it was last seen 26 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 3 October 2026.

In which location is CI test server based?

No region is published by CI test server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 20.168.124.185:28015 it is addressed.

Which Rust version is CI test server running?

Rust network protocol 2634 and build 166652 on Linux is the version CI test server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does CI test server carry?

CI test server is offline at present; its last recording was 26 days 7 hours ago.

How does CI test server compare with other servers in the rankings?

The rank for CI test server is #15,962 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover CI test server?

Included in these Rust Census lists is CI test server: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on CI test server carry?

Read by the game's server browser, CI test server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on CI test server?

A procedural map runs on CI test server, generated by the game.

On CI test server, what rules and settings are in force?

The name of CI test server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join CI test server?

You can open the console in Rust with F1 and enter client.connect 20.168.124.185:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.