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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,860 players on 11,711 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Tin & Blood

2.84.252.72:35005 checked 33d ago

Release date
Next release
In five minutes (10:03 UTC)
Source
Live server queries
Server address
2.84.252.72:35005
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,643

top 71%

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,643 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on Tin & Blood

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Tin & Blood

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Tin & Blood

What the server publishes and what was recorded

Address2.84.252.72:35005
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 20:46 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average412 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average44 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average192 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average72 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average81 / 150

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Tin & Blood?

Too few wipes of Tin & Blood are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 46 days 3 hours.

Server details

How reliable is Tin & Blood, and is it online now?

Tin & Blood is offline at the time of this release; it was last seen 33 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.

What location has been recorded for Tin & Blood?

A region is not published by Tin & Blood. Rust Census does not look up where the machine stands; it shows where a server says it is. At 2.84.252.72:35005 it is addressed.

Which Rust version is Tin & Blood running?

This release lists Tin & Blood on Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Tin & Blood?

Tin & Blood is offline at present; its last recording was 33 days 14 hours ago.

How does Tin & Blood compare with other servers in the rankings?

The rank for Tin & Blood is #15,643 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Tin & Blood?

These Rust Census lists include Tin & Blood: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Tin & Blood?

Read by the game's server browser, Tin & Blood publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Tin & Blood?

Tin & Blood runs a procedural map, which the game generates.

What settings and rules have been listed for Tin & Blood?

No gather rate is given in the name of Tin & Blood. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Tin & Blood?

Enter client.connect 2.84.252.72:35005 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.