Statistical profileOffline
Tin & Blood
2.84.244.104:35005 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,487
top 68%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,487 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on Tin & Blood
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Tin & Blood
6000 · seed 1789661113
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 1789661113 |
8. Server characteristics
Table 3: Characteristics of Tin & Blood
What the server publishes and what was recorded
| Address | 2.84.244.104:35005 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 20:46 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 650 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 87 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 365 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 165 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 157 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Tin & Blood: what is it?
Too few wipes of Tin & Blood are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 46 days ago.
About the server
How reliable is Tin & Blood, and is it online now?
The latest count records Tin & Blood as offline, last seen 36 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 September 2026.
In which location is Tin & Blood based?
No region is published by Tin & Blood. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 2.84.244.104:35005 is its address.
Which Rust version is Tin & Blood running?
This release lists Tin & Blood on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Tin & Blood?
Tin & Blood is offline at present; its last recording was 36 days 9 hours ago.
In the rankings of Rust servers, where is Tin & Blood placed?
For seven-day player hours, Tin & Blood is ranked #15,487, placing it in the top 68% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Tin & Blood?
The Rust Census lists that Tin & Blood fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Tin & Blood?
Read by the game's server browser, Tin & Blood publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Tin & Blood?
Size 6,000 and seed 1789661113: that is the procedural map on Tin & Blood, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Tin & Blood?
The name of Tin & Blood carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Tin & Blood?
Enter client.connect 2.84.244.104:35005 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.