Statistical profileOffline
RustFan
2.78.186.213:28015 checked 23d ago
Connect to this server
1. Main points
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#13,861
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- It ranks #13,861 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on RustFan
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustFan
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustFan
What the server publishes and what was recorded
| Address | 2.78.186.213:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 05:23 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 624 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 43 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 347 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 137 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on RustFan?
The rhythm of RustFan's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days 16 hours.
Server details
Is RustFan up, and how well has it held up?
RustFan is offline at the time of this release; it was last seen 23 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 4 October 2026.
What location has been recorded for RustFan?
No region is published by RustFan. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 2.78.186.213:28015 it is addressed.
Which Rust version is RustFan running?
Rust network protocol 2634 and build 166652 on Windows is the version RustFan runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for RustFan?
RustFan is offline at present; its last recording was 23 days 11 hours ago.
In the rankings of Rust servers, where is RustFan placed?
For seven-day player hours, RustFan is ranked #13,861, placing it in the top 61% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustFan?
Included in these Rust Census lists is RustFan: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on RustFan: what do they indicate?
Read by the game's server browser, RustFan publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on RustFan?
RustFan runs a procedural map, which the game generates.
What settings and rules have been listed for RustFan?
No gather rate is recorded for RustFan in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join RustFan?
Enter client.connect 2.78.186.213:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.