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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,779 players on 11,815 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My PvE Server

2.62.199.83:28015 checked 22d ago

pve
Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
2.62.199.83:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,792

top 61%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,792 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on My PvE Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My PvE Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My PvE Server

What the server publishes and what was recorded

Address2.62.199.83:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 08:28 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on average48 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average49 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average24 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average5 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average16 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average12 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does My PvE Server wipe, and how often?

With too few wipes of My PvE Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 13 hours have passed since this world was made.

Server record

How reliable is My PvE Server, and is it online now?

My PvE Server is offline at the time of this release; it was last seen 22 days 4 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.

Which location does My PvE Server run from?

A region is not published by My PvE Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 2.62.199.83:28015 it is addressed.

On which Rust version does My PvE Server operate?

The version in use on My PvE Server is Rust network protocol 2634 and build 166702 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does My PvE Server carry?

The last count for My PvE Server was 22 days 4 hours ago; it is offline at present.

What position does My PvE Server hold in the server rankings?

For seven-day player hours, My PvE Server is ranked #13,792, placing it in the top 61% of all ranked servers.

Tag details

Which Rust Census filters and lists cover My PvE Server?

Included in these Rust Census lists is My PvE Server: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on My PvE Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166702 (Build): The server runs game build 166702; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger are the tags My PvE Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on My PvE Server?

The game generates the procedural map on My PvE Server.

On My PvE Server, what rules and settings are in force?

No gather rate is given in the name of My PvE Server. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What steps are needed to join My PvE Server?

Enter client.connect 2.62.199.83:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,^p,gmrust,cs166702,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166702Build The server runs game build 166702.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.