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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,097 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

2.60.229.182:28015 checked 27d ago

Release date
Next release
In five minutes (19:06 UTC)
Source
Live server queries
Server address
2.60.229.182:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#14,354

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #14,354 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 30 SepMon 28 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:54 UTC27d ago 1 – running 1
Mon 28 Sep, 12:11 UTC29d ago 1 held half 2.2 days 0
Thu 24 Sep, 18:01 UTC33d ago 1 – 3.8 days 1
Wed 23 Sep, 18:30 UTC34d ago 1 – 1 days 0
Thu 17 Sep, 09:27 UTC40d ago 1 – 6.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Server Name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address2.60.229.182:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 16:54 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average500 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average30 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average257 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average110 / 150

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on My Server Name?

Wipes on My Server Name fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 6 hours have passed since this world was made.

On My Server Name, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

How reliable is My Server Name, and is it online now?

My Server Name is offline at the time of this release; it was last seen 27 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 September 2026.

Which location does My Server Name run from?

No region is published by My Server Name. Rust Census does not look up where the machine stands; it shows where a server says it is. At 2.60.229.182:28015 it is addressed.

What version of Rust has been recorded on My Server Name?

The version in use on My Server Name is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on My Server Name?

The last count for My Server Name was 27 days 4 hours ago; it is offline at present.

In the rankings of Rust servers, where is My Server Name placed?

For seven-day player hours, My Server Name is ranked #14,354, placing it in the top 60% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Server Name?

These Rust Census lists include My Server Name: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on My Server Name?

Read by the game's server browser, My Server Name publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for My Server Name?

The game generates the procedural map on My Server Name.

What settings and rules have been listed for My Server Name?

No gather rate is given in the name of My Server Name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to My Server Name?

Enter client.connect 2.60.229.182:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.