Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,358 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

2.51.55.58:28015 checked 28d ago

quad softcore
Release date
Next release
In five minutes (20:44 UTC)
Source
Live server queries
Server address
2.51.55.58:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,441

top 60%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,441 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 60% of all ranked servers, and #610 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address2.51.55.58:28015
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe3 Sep 2026, 19:58 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 69 on average17 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average83 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average26 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average20 / 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0 / 200
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average0 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

With too few wipes of Name of Server as Shown on the Client Server List on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 54 days 4 hours have passed since this world was made.

Server details

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 28 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 2.51.55.58:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List running?

The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 162929 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 28 days 3 hours ago.

In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?

For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #14,441, placing it in the top 60% of all ranked servers. Within quad servers this release ranks it #610.

Tags, lists

Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What is meant by each tag shown on Name of Server as Shown on the Client Server List?

gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp10 (Max players): 10 slots are available; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

The name of Name of Server as Shown on the Client Server List carries no gather rate. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 2.51.55.58:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp10Max players 10 slots are available.
ts4Group limit The limit is 4 players per team.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build The server runs game build 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.