Statistical profileOffline
Rustoria.co - US Long Preview Server (Map #4)
2.28.140.81:28010 checked 27d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #16,537 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Rustoria.co - US Long Preview Server (Map #4)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
On rhythm
43%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:27 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:05 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 10:54 UTC28d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:32 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 19:42 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:10 UTC29d ago | 1 | – | 0.4 days | 0 |
| Mon 28 Sep, 11:42 UTC30d ago | 1 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rustoria.co - US Long Preview Server (Map #4)
4750 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4750 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of Rustoria.co - US Long Preview Server (Map #4)
What the server publishes and what was recorded
| Address | 2.28.140.81:28010 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 12:30 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 95 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 37 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 30 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 23 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 7 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 10 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rustoria.co - US Long Preview Server (Map #4) wipe, and how often?
Wipes on Rustoria.co - US Long Preview Server (Map #4) fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days have passed since this world was made.
On Rustoria.co - US Long Preview Server (Map #4), what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is Rustoria.co - US Long Preview Server (Map #4) up, and how well has it held up?
Rustoria.co - US Long Preview Server (Map #4) is offline at the time of this release; it was last seen 27 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.
In which location is Rustoria.co - US Long Preview Server (Map #4) based?
No region tag is published by Rustoria.co - US Long Preview Server (Map #4), but its name points to North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 2.28.140.81:28010 it is addressed.
What version of Rust has been recorded on Rustoria.co - US Long Preview Server (Map #4)?
The version in use on Rustoria.co - US Long Preview Server (Map #4) is Rust network protocol 2634 and build 166472 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Rustoria.co - US Long Preview Server (Map #4) carry?
The last count for Rustoria.co - US Long Preview Server (Map #4) was 27 days ago; it is offline at present.
What position does Rustoria.co - US Long Preview Server (Map #4) hold in the server rankings?
For seven-day player hours, Rustoria.co - US Long Preview Server (Map #4) is ranked #16,537, placing it in the top 70% of all ranked servers.
Tags, lists
Where does Rustoria.co - US Long Preview Server (Map #4) appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rustoria.co - US Long Preview Server (Map #4): Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on Rustoria.co - US Long Preview Server (Map #4) carry?
These are the tags Rustoria.co - US Long Preview Server (Map #4) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166472 (Build): The server runs game build 166472; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; builds (Build server): Builds: a place to practise and design bases; creative (Creative): In this sandbox mode there is no gathering; you build what you like; training (Combat training): Practice your aim and PvP here; the loot is handed to you; modded (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Rustoria.co - US Long Preview Server (Map #4)?
Rustoria.co - US Long Preview Server (Map #4) runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On Rustoria.co - US Long Preview Server (Map #4), what rules and settings are in force?
No gather rate is recorded for Rustoria.co - US Long Preview Server (Map #4) in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Rustoria.co - US Long Preview Server (Map #4)?
Enter client.connect 2.28.140.81:28010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166472 | Build The server runs game build 166472. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|---|
builds | Build server Builds: a place to practise and design bases. |
creative | Creative In this sandbox mode there is no gathering; you build what you like. |
training | Combat training Practice your aim and PvP here; the loot is handed to you. |
Mods and access
modded | Modded Modded: the game is changed by plugins or settings. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.