Statistical profileOffline
RUSTTEST
2.27.52.45:1500 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,817
top 72%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,817 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on RUSTTEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUSTTEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUSTTEST
What the server publishes and what was recorded
| Address | 2.27.52.45:1500 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 07:46 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 624 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 43 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 347 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 137 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RUSTTEST?
Too few wipes of RUSTTEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 17 days 14 hours.
Server record
What does the record show for the uptime and current status of RUSTTEST?
The latest count records RUSTTEST as offline, last seen 17 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 10 October 2026.
Which location does RUSTTEST run from?
No region is given by RUSTTEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 2.27.52.45:1500 it is addressed.
Which Rust version is RUSTTEST running?
This release lists RUSTTEST on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for RUSTTEST?
The last count for RUSTTEST was 17 days 13 hours ago; it is offline at present.
What position does RUSTTEST hold in the server rankings?
The rank for RUSTTEST is #15,817 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover RUSTTEST?
These Rust Census lists include RUSTTEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RUSTTEST carry?
These are the tags RUSTTEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for RUSTTEST?
RUSTTEST runs a procedural map, which the game generates.
How is RUSTTEST configured, and what rules does it keep?
No gather rate is given in the name of RUSTTEST. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join RUSTTEST?
Enter client.connect 2.27.52.45:1500 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.