Statistical profileOffline
A Shockbyte Server
2.27.157.27:28015 checked 6d ago
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1. Main points
Players now
2/ 150
1% full
7-day average
1
peak 2
Rank
#10,578
top 48%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 1% of its 150 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #10,578 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on A Shockbyte Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of A Shockbyte Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of A Shockbyte Server
What the server publishes and what was recorded
| Address | 2.27.157.27:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 15:14 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 360 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 42 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 163 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 66 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on A Shockbyte Server?
The rhythm of A Shockbyte Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 6 days 9 hours ago.
Server record
How reliable is A Shockbyte Server, and is it online now?
Last seen 6 days 7 hours ago, A Shockbyte Server is offline in this release. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. First recorded by Rust Census on 21 October 2026.
What location has been recorded for A Shockbyte Server?
A region is not published by A Shockbyte Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 2.27.157.27:28015 it is addressed.
Which Rust version is A Shockbyte Server running?
The version in use on A Shockbyte Server is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does A Shockbyte Server carry?
At this release A Shockbyte Server is offline, having last been seen 6 days 7 hours ago. This release records a seven-day average of 1 players and a peak of 2.
In the rankings of Rust servers, where is A Shockbyte Server placed?
The rank for A Shockbyte Server is #10,578 on seven-day player hours, in the top 48% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover A Shockbyte Server?
The Rust Census lists that A Shockbyte Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on A Shockbyte Server carry?
These are the tags A Shockbyte Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on A Shockbyte Server?
A Shockbyte Server runs a procedural map, which the game generates.
How is A Shockbyte Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join A Shockbyte Server?
Enter client.connect 2.27.157.27:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.