Statistical profileOffline
RUST COMBAT | Training
2.27.153.195:28015 checked 19d ago
Connect to this server
1. Main points
Players now
1/ 24
4% full
7-day average
0
peak –
Rank
#13,637
top 62%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 4% of its 24 slots.
- It ranks #13,637 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on RUST COMBAT | Training
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:18 UTC19d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST COMBAT | Training
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST COMBAT | Training
What the server publishes and what was recorded
| Address | 2.27.153.195:28015 |
|---|---|
| Region | – |
| Max players | 24 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 02:18 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 215 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 167 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 35 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 39 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 21 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RUST COMBAT | Training wipe, and how often?
The rhythm of RUST COMBAT | Training's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 days 19 hours ago.
On RUST COMBAT | Training, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 4 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of RUST COMBAT | Training?
The latest count records RUST COMBAT | Training as offline, last seen 19 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 6 October 2026.
Which location does RUST COMBAT | Training run from?
No region is given by RUST COMBAT | Training. Rust Census does not look up where the machine stands; it shows where a server says it is. 2.27.153.195:28015 is its address.
Which Rust version is RUST COMBAT | Training running?
Rust network protocol 2634 and build 166652 on Windows is the version RUST COMBAT | Training runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RUST COMBAT | Training?
RUST COMBAT | Training is offline at present; its last recording was 19 days 13 hours ago.
How does RUST COMBAT | Training compare with other servers in the rankings?
For seven-day player hours, RUST COMBAT | Training is ranked #13,637, placing it in the top 62% of all ranked servers.
Tags, lists
Where does RUST COMBAT | Training appear among the Rust Census lists and filters?
The Rust Census lists that RUST COMBAT | Training fits are: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RUST COMBAT | Training carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags RUST COMBAT | Training publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for RUST COMBAT | Training?
No gather rate is given in the name of RUST COMBAT | Training. 8 players is the group limit, the game's default. combat training is the game mode recorded, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join RUST COMBAT | Training?
Enter client.connect 2.27.153.195:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp24 | Max players The server holds 24 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^d | Combat training This is a training server: practise aim and PvP with loot handed to you. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.