Statistical profileOffline
WORLDRUST x2 | TEST
2.26.85.194:28015 checked 17h ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
18h ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,405 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 18h ago.
2. Players
Figure 1: Players on WORLDRUST x2 | TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of WORLDRUST x2 | TEST
What the server publishes and what was recorded
| Address | 2.26.85.194:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 05:30 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · no group limit · 2x · 70 on average | 65 / 100 |
| Atlas - 2X Monthly | JUST WIPED 27.10 | no group limit · 2x · 65 on average | 55 / 100 |
| MIRAGE RUST | Weekly 2x | 27.10 | no group limit · 2x · 65 on average | 54 / 100 |
| RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 27.10 | no group limit · 2x · 60 on average | 51 / 100 |
| [EU] Stevious 2x Main | Vanilla | 27.10 | EU · no group limit · 2x · 55 on average | 70 / 100 |
| Survivors.gg [ 2x Vanilla ] | JUST WIPED 27.10 | no group limit · 2x · 50 on average | 55 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for WORLDRUST x2 | TEST: what is it?
The rhythm of WORLDRUST x2 | TEST's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 18 hours ago.
About the server
What does the record show for the uptime and current status of WORLDRUST x2 | TEST?
WORLDRUST x2 | TEST is offline at the time of this release; it was last seen 17 hours ago. By its own reported uptime, it restarted about 36 minutes ago. The first sighting of it by Rust Census was on 27 October 2026.
How well does WORLDRUST x2 | TEST perform?
Average server fps over the last 48 hours was 220, with a low of 220. Buildings, deployables and everything else in the world took the entity count to 1,939. Up to 500 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is WORLDRUST x2 | TEST based?
A region is not published by WORLDRUST x2 | TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 2.26.85.194:28015 is its address.
Which Rust version is WORLDRUST x2 | TEST running?
The version in use on WORLDRUST x2 | TEST is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does WORLDRUST x2 | TEST carry?
The last count for WORLDRUST x2 | TEST was 17 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
How does WORLDRUST x2 | TEST compare with other servers in the rankings?
For seven-day player hours, WORLDRUST x2 | TEST is ranked #15,405, placing it in the top 69% of all ranked servers.
Tags, lists
Where does WORLDRUST x2 | TEST appear among the Rust Census lists and filters?
Included in these Rust Census lists is WORLDRUST x2 | TEST: Rust 2x servers, counted and Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
The tags on WORLDRUST x2 | TEST: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags WORLDRUST x2 | TEST publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for WORLDRUST x2 | TEST?
WORLDRUST x2 | TEST runs a procedural map of size 1,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On WORLDRUST x2 | TEST, what rules and settings are in force?
A gather rate of 2x is recorded for WORLDRUST x2 | TEST in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join WORLDRUST x2 | TEST?
You can open the console in Rust with F1 and enter client.connect 2.26.85.194:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.