Statistical profileOffline
ServerName
2.26.48.88:28015 checked 24d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,890
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,890 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 2.26.48.88:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 07:45 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 656 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 439 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 44 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 179 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108 / 125 |
10. Quick answers
From the figures on this page.
Wipe details
When does ServerName wipe, and how often?
With too few wipes of ServerName on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 24 days 4 hours.
Server details
What does the record show for the uptime and current status of ServerName?
Last seen 24 days 3 hours ago, ServerName is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 4 October 2026.
Which location does ServerName run from?
No region is given by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 2.26.48.88:28015 is its address.
What version of Rust has been recorded on ServerName?
Rust network protocol 2634 and build 166652 on Windows is the version ServerName runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on ServerName?
The last count for ServerName was 24 days 3 hours ago; it is offline at present.
In the rankings of Rust servers, where is ServerName placed?
For seven-day player hours, ServerName is ranked #13,890, placing it in the top 61% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry ServerName?
Included in these Rust Census lists is ServerName: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on ServerName carry?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for ServerName?
A procedural map runs on ServerName, generated by the game.
How is ServerName configured, and what rules does it keep?
No gather rate is recorded for ServerName in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join ServerName?
Enter client.connect 2.26.48.88:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.