Statistical profileOffline
WHITE RUST #1 | SUNDAY 2X | NOLIMIT
2.26.48.255:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#11,016
top 50%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,016 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on WHITE RUST #1 | SUNDAY 2X | NOLIMIT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:22 UTC2d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WHITE RUST #1 | SUNDAY 2X | NOLIMIT
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WHITE RUST #1 | SUNDAY 2X | NOLIMIT
What the server publishes and what was recorded
| Address | 2.26.48.255:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 20:31 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 714 on average | 537 / 650 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 535 on average | 364 / 425 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 345 on average | 231 / 250 |
| Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 322 on average | 12 / 100 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 320 on average | 201 / 230 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 295 on average | 221 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does WHITE RUST #1 | SUNDAY 2X | NOLIMIT wipe, and how often?
The rhythm of WHITE RUST #1 | SUNDAY 2X | NOLIMIT's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 2 days 2 hours have passed since this world was made.
How is wipe day run on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is WHITE RUST #1 | SUNDAY 2X | NOLIMIT, and is it online now?
The latest count records WHITE RUST #1 | SUNDAY 2X | NOLIMIT as offline, last seen 2 days 1 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 25 October 2026.
What location has been recorded for WHITE RUST #1 | SUNDAY 2X | NOLIMIT?
A region is not published by WHITE RUST #1 | SUNDAY 2X | NOLIMIT. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 2.26.48.255:28015 it is addressed.
What version of Rust has been recorded on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?
The version in use on WHITE RUST #1 | SUNDAY 2X | NOLIMIT is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does WHITE RUST #1 | SUNDAY 2X | NOLIMIT carry?
WHITE RUST #1 | SUNDAY 2X | NOLIMIT is offline at present; its last recording was 2 days 1 hours ago. Averaged over seven days: 1 players, with a peak of 1.
How does WHITE RUST #1 | SUNDAY 2X | NOLIMIT compare with other servers in the rankings?
For seven-day player hours, WHITE RUST #1 | SUNDAY 2X | NOLIMIT is ranked #11,016, placing it in the top 50% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry WHITE RUST #1 | SUNDAY 2X | NOLIMIT?
The Rust Census lists that WHITE RUST #1 | SUNDAY 2X | NOLIMIT fits are: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Which meanings do the tags on WHITE RUST #1 | SUNDAY 2X | NOLIMIT carry?
Read by the game's server browser, WHITE RUST #1 | SUNDAY 2X | NOLIMIT publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for WHITE RUST #1 | SUNDAY 2X | NOLIMIT?
The game generates the procedural map on WHITE RUST #1 | SUNDAY 2X | NOLIMIT.
On WHITE RUST #1 | SUNDAY 2X | NOLIMIT, what rules and settings are in force?
The name of WHITE RUST #1 | SUNDAY 2X | NOLIMIT records a gather rate of 2x. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join WHITE RUST #1 | SUNDAY 2X | NOLIMIT?
Enter client.connect 2.26.48.255:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.