Statistical profileOffline
WarmFreezer
199.60.101.180:28015 checked 45d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,104
no region published
Last wipe
146d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,104 of all ranked servers, on player hours over the last seven days.
- Its current map went up 146d ago.
2. Players
Figure 1: Players on WarmFreezer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of WarmFreezer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of WarmFreezer
What the server publishes and what was recorded
| Address | 199.60.101.180:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Jun 2026, 00:43 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does WarmFreezer wipe, and how often?
With too few wipes of WarmFreezer on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 146 days 13 hours ago.
Server record
Is WarmFreezer up, and how well has it held up?
WarmFreezer is offline at the time of this release; it was last seen 45 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for WarmFreezer?
A region is not published by WarmFreezer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 199.60.101.180:28015 it is addressed.
What version of Rust has been recorded on WarmFreezer?
This release lists WarmFreezer on Rust network protocol 2627 and build 153611, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on WarmFreezer?
The last count for WarmFreezer was 45 days 7 hours ago; it is offline at present.
What position does WarmFreezer hold in the server rankings?
The rank for WarmFreezer is #15,104 on seven-day player hours, in the top – of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry WarmFreezer?
Included in these Rust Census lists is WarmFreezer: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WarmFreezer carry?
These are the tags WarmFreezer publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2627 (Protocol): Protocol 2627 is required; a different version cannot join; cs153611 (Build): The server runs game build 153611; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for WarmFreezer?
A procedural map runs on WarmFreezer, generated by the game.
On WarmFreezer, what rules and settings are in force?
The name of WarmFreezer carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to WarmFreezer?
You can open the console in Rust with F1 and enter client.connect 199.60.101.180:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2627,gmrust,cs153611,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2627 | Protocol Protocol 2627 is required; a different version cannot join. |
cs153611 | Build The server runs game build 153611. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.