Statistical profileOnline
Teddys Aimtrain
199.47.146.210:28015 checked 7m ago
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1. Main points
Players now
2/ 40
5% full
7-day average
1
peak 4
Rank
#3,928
top 18%
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 2 players on it, 5% of its 40 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,928 of all ranked servers, the top 18%, on player hours over the last seven days.
- It makes a new world every few hours (10 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Teddys Aimtrain
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:33 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 01:20 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 02:36 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 02:20 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:28 UTC4d ago | – | – | – | 2 |
| Sat 24 Oct, 03:58 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 23:50 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 02:53 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 02:08 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 13:37 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 00:33 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 23:23 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 20:49 UTC7d ago | – | – | – | 0 |
| Sat 10 Oct, 04:06 UTC18d ago | – | – | – | 0 |
| Sat 10 Oct, 01:01 UTC19d ago | 0 | – | 11.8 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of Teddys Aimtrain
What the server publishes and what was recorded
| Address | 199.47.146.210:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 1 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | NA · groups of 8+ · 379 on average | 980 / 1025 |
| AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | OC · groups of 8+ · 54 on average | 34 / 50 |
| EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis | EU · groups of 28+ · monthly · 1,303 on average | 447 / 500 |
9. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Teddys Aimtrain: what is it?
Neither a wipe schedule nor any counted wipes are kept by Teddys Aimtrain, which generates a new world every few hours.
About the server
How reliable is Teddys Aimtrain, and is it online now?
Teddys Aimtrain is online at the time of this release. The uptime it reports puts the last restart at about 14 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 1 October 2026.
How well does Teddys Aimtrain perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. The world carried up to 1,977 entities, including buildings, deployables and all else. The peak memory use recorded was 2,630 MB. Players feel low fps and a rising entity count as lag.
Which location does Teddys Aimtrain run from?
No region is published by Teddys Aimtrain. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 199.47.146.210:28015 it is addressed.
On which Rust version does Teddys Aimtrain operate?
The version in use on Teddys Aimtrain is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Teddys Aimtrain?
Teddys Aimtrain stands at 2 players from 40 slots in this release. Averaged over seven days: 1 players, with a peak of 4. An average of 3 players was recorded at 00:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Teddys Aimtrain placed?
For seven-day player hours, Teddys Aimtrain is ranked #3,928, placing it in the top 18% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Teddys Aimtrain?
These Rust Census lists include Teddys Aimtrain: Modded Rust servers, counted and Aim training servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Teddys Aimtrain: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Teddys Aimtrain publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Teddys Aimtrain?
The procedural map on Teddys Aimtrain is generated by the game, measures 6,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is Teddys Aimtrain configured, and what rules does it keep?
No gather rate is recorded for Teddys Aimtrain in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Teddys Aimtrain?
Enter client.connect 199.47.146.210:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://teddysaimtrain.com/ is the website listed for it.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
