Statistical profileOffline
Typical 10X
199.30.67.210:28025 checked 37d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
38d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on Typical 10X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 07:29 UTC38d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Typical 10X
What the server publishes and what was recorded
| Address | 199.30.67.210:28025 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 07:29 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Frontier - EU 10x | No BPs | Kits | Shop | EU · groups of 8+ · 10x · 4 on average | 0 / 16 |
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 341 on average | 340 / 350 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 178 on average | 78 / 200 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 177 on average | 124 / 150 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 149 on average | 143 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 65 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
When does Typical 10X wipe, and how often?
Too few wipes of Typical 10X are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 38 days 3 hours have passed since this world was made.
On Typical 10X, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 11 hours after it began.
About the server
What does the record show for the uptime and current status of Typical 10X?
Typical 10X is offline at the time of this release; it was last seen 37 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 September 2026.
In which location is Typical 10X based?
No region is given by Typical 10X. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 199.30.67.210:28025 is its address.
Which Rust version is Typical 10X running?
This release lists Typical 10X on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Typical 10X?
At this release Typical 10X is offline, having last been seen 37 days 14 hours ago.
How does Typical 10X compare with other servers in the rankings?
For seven-day player hours, Typical 10X is ranked #15,478, placing it in the top 70% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Typical 10X?
These Rust Census lists include Typical 10X: 10x Rust servers, counted and Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.
The tags on Typical 10X: what do they indicate?
These are the tags Typical 10X publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Typical 10X?
The procedural map on Typical 10X is generated by the game, measures 4,500 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Typical 10X?
Typical 10X carries a 10x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Typical 10X?
Enter client.connect 199.30.67.210:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.