Statistical profileOnline
[US] [PVE] The Haven | No Killing | No Decay | No Stealing
199.231.233.69:28015 checked 7m ago
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1. Main points
Players now
4/ 75
5% full
7-day average
3
peak 12
Rank
#1,832
top 8%
Last wipe
26d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 4 players on it, 5% of its 75 slots.
- Over the last seven days it averaged 3 players, with a peak of 12.
- It ranks #1,832 of all ranked servers, the top 8%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] [PVE] The Haven | No Killing | No Decay | No Stealing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [US] [PVE] The Haven | No Killing | No Decay | No Stealing
What the server publishes and what was recorded
| Address | 199.231.233.69:28015 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:13 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to [US] The Haven PvE we have a variety of quality life plugins to make the server better for our players. If you are from the UK we have a UK based server you can play on you can find this server from our discord or by hitting F1 then typing client.connect 216.126.207.136 and this will connect you to the server. Our Servers wipe monthly on force wipe. Active Staff & Mods. Plugins: NoDecay (Only Twig will Decay). RaidableBases(PVE). SkillTree. Water Event. Junkyard Event. Harbor Event. BackPacks. Heli Signals. Building Skins. Building Grades. Base Repair. Building Workbench(Extents work bench Range). In-game Rules: 1) No stealing or looting anybody else's stuff. This includes looting drops, boxes or taking loot from a monument that they are doing. 2) Monuments are first come first serve. (Monuments are automatically claimed to you) If someone claims before you, allow them time to clear it and gather their loot. (Supermarkets, Gas Stations, Light House & Mining Outpost do not need to be claimed). 3) Bradley can only be claimed once per day unless server is quiet (Must be at launch to claim). 4) If someone has tagged Chad before you, give them time to take him down. 5) If you are doing a monument, they get automatically claimed to you, apart from Crates, Brad, Chad, Raids and Events theses still need to be claimed. 6) Toxicity, racism, or harassment of any kind in global chat, team
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 63 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 39 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 41 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 43 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 41 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 16 / 420 |
11. Quick answers
From the figures on this page.
Wipe details
When does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe, and how often?
An estimate from the force wipe gives the next wipe of [US] [PVE] The Haven | No Killing | No Decay | No Stealing. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 5 hours ago. A monthly wipe schedule is published in its tags.
About the server
Is [US] [PVE] The Haven | No Killing | No Decay | No Stealing up, and how well has it held up?
At the latest check, [US] [PVE] The Haven | No Killing | No Decay | No Stealing was online. The uptime it reports puts the last restart at about 16 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 8 October 2026.
How well does [US] [PVE] The Haven | No Killing | No Decay | No Stealing perform?
Average server fps over the last 48 hours was 60, with a low of 59. The world carried up to 216,492 entities, including buildings, deployables and all else. Memory use reached 5,327 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Pointing to North America is [US] [PVE] The Haven | No Killing | No Decay | No Stealing's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 199.231.233.69:28015 it is addressed.
What version of Rust has been recorded on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
This release lists [US] [PVE] The Haven | No Killing | No Decay | No Stealing on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
At counting time [US] [PVE] The Haven | No Killing | No Decay | No Stealing recorded 4 players across 75 slots. Averaged over seven days: 3 players, with a peak of 12. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 8 players.
In the rankings of Rust servers, where is [US] [PVE] The Haven | No Killing | No Decay | No Stealing placed?
For seven-day player hours, [US] [PVE] The Haven | No Killing | No Decay | No Stealing is ranked #1,832, placing it in the top 8% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
The Rust Census lists that [US] [PVE] The Haven | No Killing | No Decay | No Stealing fits are: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Read by the game's server browser, [US] [PVE] The Haven | No Killing | No Decay | No Stealing publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^r (Roleplay): The server is run for roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Size 4,500 and seed 956380: that is the procedural map on [US] [PVE] The Haven | No Killing | No Decay | No Stealing, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is [US] [PVE] The Haven | No Killing | No Decay | No Stealing configured, and what rules does it keep?
The name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing carries no gather rate. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join [US] [PVE] The Haven | No Killing | No Decay | No Stealing?
Enter client.connect 199.231.233.69:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://the-haven-pve.tebex.io/. is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players The server holds 75 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.