Statistical profileOnline
Valhalla
198.89.99.234:28734 checked 7m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Valhalla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.3 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:42 UTC21d ago | 3 | – | running | 0 |
| Mon 5 Oct, 05:53 UTC24d ago | 1 | halved by day 1 | 3.2 days | 1 |
| Thu 1 Oct, 20:26 UTC FW27d ago | 4 | halved by day 2 | 3.4 days | 0 |
| Thu 1 Oct, 07:18 UTC28d ago | 4 | – | 0.5 days | 1 |
| Fri 25 Sep, 01:34 UTC34d ago | 1 | halved by day 1 | 6.2 days | 0 |
| Thu 24 Sep, 05:54 UTC35d ago | 1 | – | 0.8 days | 0 |
| Sat 19 Sep, 05:19 UTC40d ago | 0 | – | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Valhalla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Valhalla
What the server publishes and what was recorded
| Address | 198.89.99.234:28734 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 11:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 388 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 48 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 51 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 161 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Valhalla wipe, and how often?
Valhalla wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 21 days have passed since this world was made.
How is wipe day run on Valhalla?
An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
How reliable is Valhalla, and is it online now?
At the latest check, Valhalla was online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Valhalla run from?
No region is published by Valhalla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 198.89.99.234:28734 is its address.
On which Rust version does Valhalla operate?
This release lists Valhalla on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Valhalla carry?
Valhalla stands at 0 players from 100 slots in this release. This release gives a seven-day average of 0 players.
What position does Valhalla hold in the server rankings?
The rank for Valhalla is #15,318 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does Valhalla appear among the Rust Census lists and filters?
Included in these Rust Census lists is Valhalla: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Valhalla?
These are the tags Valhalla publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Valhalla?
The game generates the procedural map on Valhalla.
How is Valhalla configured, and what rules does it keep?
The name of Valhalla carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Valhalla?
Enter client.connect 198.89.99.234:28734 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.