Statistical profileOffline
CALI
198.73.57.79:28015 checked 24d ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on CALI
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
10.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:12 UTC24d ago | 1 | – | running | 0 |
| Mon 14 Sep, 13:49 UTC45d ago | 4 | halved by day 2 | 20.3 days | 0 |
| Mon 14 Sep, 06:39 UTC45d ago | 4 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of CALI
What the server publishes and what was recorded
| Address | 198.73.57.79:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 22:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 439 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 986 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 72 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for CALI: what is it?
Wipes on CALI fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 20 hours have passed since this world was made.
On CALI, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
Server record
Is CALI up, and how well has it held up?
The latest count records CALI as offline, last seen 24 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is CALI based?
A region is not published by CALI. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.73.57.79:28015 it is addressed.
What version of Rust has been recorded on CALI?
Rust network protocol 2634 and build 166652 on Windows is the version CALI runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on CALI?
The last count for CALI was 24 days 11 hours ago; it is offline at present.
How does CALI compare with other servers in the rankings?
The rank for CALI is #15,986 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Where does CALI appear among the Rust Census lists and filters?
The Rust Census lists that CALI fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on CALI: what do they indicate?
Read by the game's server browser, CALI publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for CALI?
CALI runs a procedural map of size 3,500 with seed 648252, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is CALI configured, and what rules does it keep?
No gather rate is recorded for CALI in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to CALI?
Enter client.connect 198.73.57.79:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.