Statistical profileOnline
GATORVILLE
198.73.57.181:28035 checked 9m ago
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1. Main points
Players now
2/ 30
7% full
7-day average
1
peak 4
Rank
#3,067
top 14%
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 2 players on it, 7% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,067 of all ranked servers, the top 14%, on player hours over the last seven days.
- Its current map went up 7h ago.
2. Players
Figure 1: Players on GATORVILLE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
6.8 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:41 UTC7h ago | – | – | running | 3 |
| Thu 22 Oct, 16:57 UTC7d ago | 3 | – | – | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of GATORVILLE
4500 · seed 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of GATORVILLE
What the server publishes and what was recorded
| Address | 198.73.57.181:28035 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 11:41 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 16 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 6 on average | 10 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 3 / 75 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 3 / 400 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 9 / 150 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for GATORVILLE: what is it?
With too few wipes of GATORVILLE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 7 hours.
How is wipe day run on GATORVILLE?
The average busiest point of its recent wipes drew 3 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
Is GATORVILLE up, and how well has it held up?
This release records GATORVILLE as online. About 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 16 October 2026.
How well does GATORVILLE perform?
The figures for the last 48 hours give an average of 74 server fps and a minimum of 53. Buildings, deployables and everything else in the world took the entity count to 122,125. The peak memory use recorded was 4,159 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for GATORVILLE?
A region is not published by GATORVILLE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 198.73.57.181:28035 it is addressed.
What version of Rust has been recorded on GATORVILLE?
Rust network protocol 2635 and build 168909 on Windows is the version GATORVILLE runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on GATORVILLE?
The present count is 2 players on GATORVILLE, out of 30 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 4 players.
What position does GATORVILLE hold in the server rankings?
The rank for GATORVILLE is #3,067 on seven-day player hours, in the top 14% of ranked servers.
Lists and tags
Where does GATORVILLE appear among the Rust Census lists and filters?
Included in these Rust Census lists is GATORVILLE: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 24 hours.
The tags on GATORVILLE: what do they indicate?
gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp30 (Max players): The server holds 30 slots; ts0 (Group limit): Teams are disabled on this server; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags GATORVILLE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for GATORVILLE?
Generated by the game, the procedural map on GATORVILLE measures 4,500.
On GATORVILLE, what rules and settings are in force?
No gather rate is recorded for GATORVILLE in its name. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to GATORVILLE?
Enter client.connect 198.73.57.181:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmhardcore,cs168909,ts0
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts0 | Group limit Teams are disabled on this server. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.